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SmashQuake - Something New

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  • #61
    oh oh oh!!!! i know

    >>>>> http://www.gamers.org/pub/idgames2/q...s/archsham.zip <<<<<

    Description of the Modification
    -------------------------------
    The shambler gains a new attack which is similar to the arch-viles'
    flame attack in Doom][. Simply put, he can create a powerful
    explosion centered where his target is at. When the shambler
    raises his claws to cast magic at you, there is a small chance
    he will create an explosion instead of a lightning bolt. If he
    decides to create an explosion, a fireball will appear between
    his claws instead of static. If you are in his line-of-sight
    when the fireball disappears, you are toast unless someone else
    is between you and the shambler. Damage taken can range from
    50-110 points of damage depending on skill level, distance, and
    luck. The chance he will use an explosion is:

    Easy=0%, Normal=5%, Hard=10%, and Nightmare=15%.

    There are two situations which the shambler will ALWAYS cast
    an explosion, regardless of skill level.

    #1: He is angry at a zombie. The explosion destroys the
    zombie outright.
    #2: The shambler is underwater. Damage taken from an explosion
    when it is cast underwater is 40% normal, (i.e. 20-44 points)
    usually less than the lightning bolt.

    In addition to the new explosion attack, the shambler is a bit
    smarter when he engages with other monsters in melee. He will
    always use the double claw smash to crush zombies ASAP. Also,
    when the shambler uses a side claw and kills a monster with it,
    the shambler will always proceed to the next target instead of
    occasionally side-clawing dead monsters again and again.

    Comment


    • #62
      It could be played out like... he creates an explosion where the reticle was centered, somewhat like the teleport shuffle rune. Except it doesn't teleport you. It blows you up.

      Balance wise, I can see it having an impressive radius and throw, but relatively low damage.

      Alternatively, very very small radius and lots of damage and throw.

      Comment

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