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Fuck you ATi!

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  • #16
    AAA & Mindf!ldzX
    Thanks for the response, it makes me feel better. I'll be using 64 bit Windows 7 with DX11.
    Regards

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    • #17
      In the folder yes. I'm not sure if it will effect DP at all - but it was fixing the errors for Steam users and Opengl Quake - so it may work with the same concept.

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      • #18
        Ok..thanks...

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        • #19
          Originally posted by AAA View Post
          I just finished Fallout New Vegas and its a glitchy crashy piece of shit.
          HAHA, I have yet to crash ONE time. Weird !
          Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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          • #20
            All I have to say is this:

            OS: Windows 7 Home Premium 64-bit
            Video card: ATi Radeon HD 5700 Series I recently got in 2011 because my NVidia GeForce which I got with my new-ish PC in 2008 which worked perfectly.
            Problems: Quake and Quake II both get graphical bugs like odd colors and will not work with OpenGL, Quake 3 has stretch screen and there are times when high quality games start going slow (about 30 FPS) and freeze every 5 seconds.

            Before I got my new PC in 2008 I used another ATi graphics card and the experience was awful.

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            • #21
              What card did you have before? "NVidia GeForce" isn't very descriptive.

              Did you even clean up the old Nvidia drivers properly, or install new ones from AMD's website? (it's been AMD for a while now, ATi got bought out)
              e|------------------------0---------------
              B|---------------0^1----------------1----
              G|---------------2------2------0^2-------
              D|---------------2-------2--2-------------
              A|---------------0------------------------
              E|----------------------------------------

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              • #22
                Originally posted by Mindf!3ldzX View Post
                HAHA, I have yet to crash ONE time. Weird !
                I enjoyed the game style, was very different and it took me a while to figure out at first since I never played any previous Fallout games.

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                • #23
                  Originally posted by foq View Post
                  What card did you have before? "NVidia GeForce" isn't very descriptive.

                  Did you even clean up the old Nvidia drivers properly, or install new ones from AMD's website? (it's been AMD for a while now, ATi got bought out)
                  I forgot.

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                  • #24
                    You forgot what? Everything in the quote?
                    e|------------------------0---------------
                    B|---------------0^1----------------1----
                    G|---------------2------2------0^2-------
                    D|---------------2-------2--2-------------
                    A|---------------0------------------------
                    E|----------------------------------------

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                    • #25
                      ati has a history of sucking with open gl quake

                      there have been discussions about this at the quakeworld.nu forums

                      i even switched from an ati hd4870 to a geforce gtx 260 because of it.
                      It Takes A Tough Man To Make A Tender Rocketjump

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                      • #26
                        Originally posted by AAA View Post
                        I enjoyed the game style, was very different and it took me a while to figure out at first since I never played any previous Fallout games.
                        I have Oblivion for the 360, Fallout 3 for PC and New Vegas for the PS3. All three games crash on a regular basis.

                        fuck you, bethesda.

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                        • #27
                          And to think they own iD Software now too :/

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                          • #28
                            The primary reason why is given in the linked thread:
                            (2) it's just the (arguably outdated) parts of OpenGL that most Quakeworld clients use that haven't been optimized in ATI's drivers
                            For QuakeWorld read "Quake" here.

                            No modern consumer-level (CAD is different) 3D card vendor is going to optimize immediate mode and/or the fixed pipeline beyond where they're currently at. They're as good as they're ever going to get, it's a done deal, and they're wasting their time and money doing it. The only perf gains to be had for this kind of rendering are from raw GPU muscle, and with today's extremely deep pipelines and extreme sensitivity to CPU/GPU parallelism those gains are going to be marginal at best.
                            IT LIVES! http://directq.blogspot.com/

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                            • #29
                              call me

                              i can help you get it working in 5 minutes. just call me or i can call you. either way.

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                              • #30
                                i have a ATI Radeon HD 5570 and Quake runs fine with it.

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