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Response Editorial
Slick Spot
TF2 AOL Friendly?
Mirv And Spam #1
Mirv And Spam #2
Mirv And Spam #3
Mirv And Spam #4
Editorial March 7th
Editorial Nov 18th
Editorial Nov 13th
Editorial Oct 20th
Editorial Oct 13th
Editorial Oct 13th
Editorial Sept 26th
Editorials, March 4th
Editorials, Feb 14th
Editorials, Jan 16th
Editorials, Dec 29th
Editorials, Dec 19th
Editorials, Nov 14th
Editorials, Oct 25th
Editorials, Oct 4th
Editorials, Sept 20th
Editorials, Sept 1st
Editorials, Aug
Editorials, July
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The outspoken reside here!
Spam and Mirv's
by: XIIIClanKiller, 03-24-00
MIRVs are a complete nuisance to the TFC gaming community, Valve should've taken the extreme and completely
removed them all together. The instant a player releases his MIRV into the environment, he is committing
spam due to its larger explosive radius and its intensity. Whether it is one, two, or four MIRVs thrown
makes no difference, it only changes the duration of spam and thus LAG on the server. Both clan and non-clan
alike are completely guilty of blinding throwing these without sight or sound of the enemy.
Demo's are fine with their normal array of weaponry without the barrage of MIRVs thrown into the mix.
Whenever I play Demo (hardly ever unless my team hasn't opened tunnels/doors/grates/etc...) I rarely use
MIRVs, its almost like shooting yourself in the foot, you are bogging down the game and thus slowing down the
environment.
In response to... "And if it is in fact your intention to have the HW class become a useless class (like the
pyro and sniper are), then why not simply remove it from TFC as a whole and get the whole thing over with, so
that experienced HW's like me can go and play something else rather than waist their time with TFC?" ... I
would just like to mention that I am almost exclusively a sniper (unless ping is an issue, then I go soldier),
having MY favorite class called "useless" is kinda funny. Nothing pleases me more than watching a HW run
towards me and then trying to take me down with that reject helicopter gun they carry, just to have a dot
placed on their head and given a ticket to the respawn room. Snipers are an integral part of TFC. Good
snipers will let you know when the enemy is approaching, not to mention supply cover fire for allies who wish
to invade. We can also take out those annoying SG's from afar with a single shot, not to mention the engy
that is supplying it.
©2000 - "XIIIClanKiller" - All Rights Reserved
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