Re: dammm map probs


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Posted by Frighter on July 21, 1998 at 19:09:51:

In Reply to: Re: dammm map probs posted by grimm [502] on July 21, 1998 at 15:07:21:

: : cananyone help me? whenever i make a map larger than 125
: : brushes
: : after the map is compiled and i run the map some entities
: : such as doors, platforms, trains won't appear they will appear
: : transparent can anyone help me solve this probmlem?

: Greetings Frighter

: Do you get a specific error message when the map loads into Quake?
: Eg: Entity Has Fallen Out of Level?

: I had a similar problem, which affected many parts of the map.
: It was caused simply by having an entity too close to a brush.
: Which would cause it to fall out, and pretty much mess up
: many other details.

: If you do not get this error message, then you will have to
: be a bit more specific. Do you get for example, any warnings
: when compiling. What compiler are you using, which version etc..
: If worse comes to worse, I can take a look at it. But let's
: keep that for last.

: grimm [502]

no i dont' get any problems when compiling the map
or get an error message when i run quake. Im not sure what you mean
by an entity "falling out" what happens to my map is when i play it the
door entities that i have placed will just vanish at one angle
and then if i turn to the side a bit or get closer it will reappear
it will reappear. for exapmple in one level i made
i had a door with 2 monsters on the other side, but when you went over
to the door it would dissapear and the enemys would be sitting on the other side
still unable to see me but when if i turned away from the door a bit it would reappear
and i could no longer see the enemys on the other side


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