Map Name: |
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JMC Star Rating: |
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CTF
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Metin Hasan (Xizor)
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499KB
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Enter the enemy base and grab their flag from the middle floor. Take it back to the capture point in your own base also located on the middle floor.
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Training
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CaL
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950KB
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Use concussion grenades to conc all 11 jumps and get to an extra special end!
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Cal_conc_2 (Cal_conc_2) |
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Training
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Cal
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2.1MB
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One v One
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RefRieD BRaiNS aka SuPeRLAG
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655KB
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Command Points
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Cyrus
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1.8MB
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A territorial map based on the original canalzone for TF. It contains eight command points, with about 3 entrances to each one, and several hidden items/passages throughout the map. Each team receives a point every 30 seconds for each command point they hold, and receive 25 points for an all-cap.
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One v One
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RazorCow
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149KB
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I made this map pretty fast, it was my first duelmap. Graphs OK, good size of the arena. An avarage work.
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Tater
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Candy Man-TpF-[AoE]
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464KB
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Blue and Red fight for control over the ball, points earned to the team that holds it.
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CTF
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Jonathan Wirth - [HoS]Breadfan-XD
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1.4MB
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Steal the Enemy flag and return it to your battlements for 10 points. Don't take the flag out water
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CTF
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David Chateauneuf
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730KB
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Very simple! It's a CTF map! Try to catch the enemy flag and bring it to your base.
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Offensive and defensive
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Dave Norton
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753KB
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There are defenders, bomb defusers, demoman and bodyguards. The demoman must blow up the targets before the bomb defusers and defenders can stop him.
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CTF
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BlueTorpeedo
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628KB
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CTF
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David Châteauneuf
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699KB
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Grab the opponent's Flag from their Base, bring it back to your Base and "Capture it" by running over the square in the sniping nest in your base
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CTF
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David Châteauneuf
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683KB
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Grab the opponent's Flag from their Base, bring it back to your Base and "Capture it" by running over the square in the sniping nest in your base: You score 10 points for your team per Capture. You also get 10 points. The button near the capture point opens the door over the flag for 2 seconds.
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Carnage_tfc (Carnage_TFC) |
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Other
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Adam Schmelzle
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1.1MB
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Get team points by damaging the enemy computers. Go to the control room and push the computers like buttons.
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Carnival2 (MattScott's Carnival) |
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Other
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MattScott & DuckHunt
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358KB
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This map is a set of carnival rides and activities including: - A Roller Coaster - A Ferris Wheel - A 'Hammer' Ride - A 'Gravitron' Ride - A deadly snack machine - A Dunk Tank - Two skeeball machines.
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Casbah (Mideast - Capture The Flag) |
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CTF
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Valve Software
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Steal the enemy flag from their flag room, and return it to your own.
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CTF
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Tim Jackson
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467KB
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It is a ctf map with 2 bases with water in between and a bridge
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Caster_sniper (Caster Sniper) |
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SniperWar
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*AKA*Crisis
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67KB
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Sniper map with quad damage!
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Offensive and defensive
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John Fuller
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2.5MB
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This is an attack/defend style map based in a medieval castle. It consists of 3 rounds that the attackers must capture, like the map Dustbowl.
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Castleargh2 (Castle Argh 2) |
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Offensive and defensive
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John Fuller
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4.2MB
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This is an attack/defend style map based in a medieval castle. It consists of 3 rounds that the attackers must capture, like the map Dustbowl.
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One v One
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ResIdent EvIL
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700KB
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A dueling map set in a Castle
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Castleforts (Castleforts) |
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CTF
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[S] HiPPeR
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251KB
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Two castles. The castle door can be opened only from inside. However you can create a tunnel from the back of the castle by shooting the loose rocks.
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CTF
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The Vicker (A R Vickerstaff)
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679KB
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A simple 2 castles style map with large outdoor areas and water areas too!!!!! plus unacessible from the outside large draw bridge!!!!!
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Castlemertz (Castle Mertz) |
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Offensive and defensive
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Blackhand*TG*
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2MB
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Functional, medieval style, catapults - to launch yourself or others across the map, A new entrance to each base can be found by detpacking the center of the battlements, these can be repaired by their respective teams by hitting the rubble with the engineers spanner
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Castlesplit (The Splitted Castle) |
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CTF
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Drakir
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1.9MB
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Once upon a time there was a great castle. But at some time in history a major earthquake hit the region. And som how the castle was split into 2 pieces, devided by a great canyon. In the downpart of the canyon the lava flows and makes it a angerous place. The people in the castle soon was divided into 2 different teams. And like in other places a war was not to be stopped.
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Other
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[NAC]Dr_Bones
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1.5MB
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Each capture of the enemy's item of power will decrease that wizard's life-force by 1. Decrease the enemy wizard's life-force to -10 to win the game.
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Hunted
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Unknown
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85KB
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Small hunted map
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Invade
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redux
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1.5MB
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Take the enemy flag to their detonation point in their base. The enemy base will cave in and you must be in a safe zone or out of the base to survive. If you are not in the safe detonation room you must get to another safe zone.
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Cavernforts (Cavern Forts) |
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CTF
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J.W.Gacy[HAUNTED]
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457KB
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A standard CTF map. It does have grenade packs, but they are in an out-of-the-way place so spammers and snipers don't have easy access to them. Also there is a water entrance that needs a wall destroyed by weapon or grenades before it has to be opened by a demo's det-pack.
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CTF
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Kevin Edwards (Gustavo)
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1.5MB
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Enter the enemy base, deactivate the laser security system, and make your way to where their flag resides.
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Cellblock_a (Cellblock A) |
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Escape
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Hickey
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561KB
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There are 2 teams, the Guards and the Inmates. The inmates must steal a key and escape. Guards must get to a button that locks down the jail.
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Champions (F.C.F Champions Arena) |
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One v One
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DuckHunt
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447KB
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For matches and fights of the Fortress Combat Federation. The red and blue teams fight. The crowd just gets to watch, and the judges get to award and penalize the fighting teams.
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Flag Run
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Mr.Bee
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1.6MB
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Flagrun type map with 10 flags...5 starting in each base! cap them all to win the round!
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Charge_r (The Charge! REVISED!) |
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Flag Run
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Mr.Bee.
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1.8MB
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There are 10 flags. Each team starts with 5 flags so you must steal the flags from each other! Tunnels below the bridge can be detpacked and resealed at any time. Extra way in & out under the bridges!
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CTF
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Stephen Ackland
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565KB
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Blue and Red teams must get into the enemy base and press the button to open the door to the outside bunker containing the flag. The third yellow team are snipers and get their points from killing the other teams.
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Chempit (Chemical Burn's Pit) |
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King of the Hill
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[WTF?]Chemical Burn
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1.08MB
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Two teams battle over control of a metal-alloy proccessing plant. Use traps to send your opponents falling 50 feet into a lava pit while their scream fills the silence of the dark night.
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Chempit_beta02 (Chemical Burn's Pit) |
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King of the Hill
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[WTF?]Chemical Burn
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634KB
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Take your team's flag to the command point located at the top of the complex and defend it.
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Chicken_b2 (Chicken_b2) |
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Tater
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beerinator
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239KB
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Hey, civilian! Get the chicken and run! Hold it for 5 seconds and earn your team some points.
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Chimkey_l (Chimkey League) |
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CTF
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Eat
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1MB
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Enter the enemy Base and make your way to where their Flag resides in the Basement. Grab it and bring it back to your cap point located at the top of the stairs.
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CTF
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Amorphia -TPF-
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1.6MB
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1. Capture the enemies Flag or Key to score points. 2. Defend the Bonus Capture point - stop the enemy using it. 3. Shoot the WARNING SIGNS to alert your team to the enemy!
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CTF
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Doughnut
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1.5MB
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CTF 9vs9 or 5vs5 with a beautiful tropical setting. Flags in a laser room with convenient water access and working trains. Also a floor fan for high jumps.
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Circle_r (Circle of Tyrants) |
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Tater
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redux
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554KB
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4 team map in the style of murderball.
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Offensive and defensive
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Daylon
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1MB
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The red team must capture the blue's flag in the high tower, and take it to the truck.
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CTF
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Lee G Belote
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1.4MB
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Each team has 40 spawn points so it can handle 32 players. Grab it and bring it back to one of cap points. 7 Points at the Flagroom cap point. 3 Points at the Sniper Deck cap point. 1 Point at the Blockhouse Cap point
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Citadelsv11 (The Citadels V1.1) |
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CTF
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Lee G Belote
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850KB
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Enter the enemy Base and make your way to where their Flag resides in the Back. Grab it and bring it back to one of Cap points. Place it on the raised square to Capture it.
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Citadelsv15 (The Citadels V1.5) |
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CTF
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Lee G Belote
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1.3MB
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Enter the enemy Base and make your way to where their Flag resides in the Back. Grab it and bring it back to one of Cap points. Place it on the raised square to Capture it. Revision to Citadels v1.1
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Cityhunt (City of the Hunted) |
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Hunted
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Lodo & Apex
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783KB
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Prez has to get to a certain intern's home quickly, however there are many assassin's against the practice of felatio.
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Cityhunted (City Hunted - Assassination / Escort) |
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Hunted
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David Norton
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374KB
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The Hunted must reach the place alive. The Assassins need to kill The Hunted. The Bodyguards need to protect The Hunted.
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Team Deathmatch
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Unknown
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445KB
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Citysnow is a large map with random respawns and has all four teams in a death match.
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Civsawc (Civilian Sawmill) |
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Other
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J.C. Bengtson (SailorScout)
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133KB
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Darkness falls over the smelting plant as evening settles in. It has been several days since the militia's forces descended upon the quiet industrial town and took over the biggest chemical refinery in the States.
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Other
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Jim "Rev.Hippie" Davis
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398KB
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Blue team has to carry the flag to the exit. Red team has to kill the blue flagbearer.
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Cloisters (The Cloisters) |
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CTF
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Bonehenge (Jeff Wofford)
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1.1MB
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A techno-medieval style maze of hallways and rooms.
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Closeden (Closed Encounter) |
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CTF
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BoBBo(aka XBoBX aka [iLL]BoBBo)
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611KB
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Go to the enemy tower and get the flag. Bring it back to the well in your base to capture it.
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Cmdline1 (Command Line, Beta 1) |
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Command Points
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Jason "DaHippo" Babcock
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1.6MB
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The Command Line Mining Company is the most valuable Tiridium mining facility in existence. When the owners lost contact with the mine operators, chaos broke out as the two mining teams fought for control of the complex.
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Hunted
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Justin DeJong aka "N0TH1NG"
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411KB
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The Hunted must reach the truck alive. The Assassins need to kill The Hunted. The Bodyguards need to protect The Hunted.
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Hunted
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SpiKe
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316KB
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Rival factions are at war for a large amount of coke. The assassins must take out the drug baron so they can monopolise the market. The bodyguards must protect their boss so they can get a cut of this month's sales.
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Escape
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Kami
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7.6MB
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Why did I start this? I guess the idea of exploring new Worlds and making them habitable for future generations excited me. That was 10 years ago. At least I'm not on the "Nostromo". Hah. If only something exciting like that would happen to us! It might relieve the tedium of Colony Maintenance. [C:7683/300] Signing Off until we reach Colony A3
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CTF
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dbooster
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1.3MB
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A 2Fort-style map working by night! Get the flag out of the enemy base, hidden in the backroom.
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Compound (Compound (Beta)) |
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CTF
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Peter Adams
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1.1MB
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Infiltrate the enemy compound and take their flag. Return it to your capture point. There is an alternate way to each team's flagroom via a detpack, but watch out, it might make things harder than before. .
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Computethis (Compute This) |
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CTF
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-=DDT=-UniMatrix001
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1MB
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This is both CTF and Death Match. You are 2 inches and in either in red computer or blue. To capture the flag travel through the network card and then through the video card there you will find the flag. Capture point is in monitor. If you spawn outside the computers it is a death match style map with a quad damage and invulnerbility skull.
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CTF
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S-Sniper
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657KB
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Enter the enemy Base and steal their Flag which resides deep in the basement of the base. Grab it and bring it back to the capture point just inside your base.
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Training
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Andrew (iNsAnE_cLoWn)
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136KB
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Conc Jump over all the walls, water, acid, and pits to get to the end. Then spawn back for another go!!!
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Conc_hell (Concmap - Hell Style) |
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Training
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Sean "Insane" Murray
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7.6MB
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The government has ordered a select group of surveyors (you) to go through and survey the area of Hell through a newly opened portal in one of their test labs. You are to use concussion grenades in oder to explore the entire area, since hell's landscape is harsh enough to be fatal if you were to step or fall in the wrong place.
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Conc_home_r (Conc_home_r) |
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Training
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Paul Denton
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1.1MB
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This is a concmap. With a few secrets. Can you get to the end????
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Training
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mindful
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900KB
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Concjump your way to the end of the course.
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Training
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{AW} T
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708KB
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This map was made to train you conc skills not to just get lucky on a jump!
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Conc_thought (Conc Thought) |
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Training
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Player-CM-
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806KB
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It is a map that involes mad concing skillz, fun map, try it =), runs on -CM-'s Server
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Other
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Andrew (insane_clown)
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270KB
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Conc map... first one of the 2. Conc through tons of obsticles !!!
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Training
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Headz
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2.6MB
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A conc skillz map, with jumping barrel section, and added humour, non rock, grass:)
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Training
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Headz
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1.5 MB
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Conc your way to the secret alien lab
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Training
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[TCW]HighWire
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210KB
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This map is made to brush op un your concing skillz, it's inspired by the original concmap NOT copied…
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Training
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Mindful
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344KB
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Concjump your way to the end of the course.
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Concjumptfc (Conc Jumping) |
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Training
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K. Swisher (Aceman)
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422KB
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The object of this map is simple, practice your conc jumping. Simply make your way through the course doing your best. You will reach a deciding room, which has 3 marked exits. 1 leads to the easy solution, 1 leads to the medium solution, and 1 leads to the hard solution.
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Concmap_csi (Concmap_csi) |
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Training
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[CSI]Union
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669KB
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Conc to the end of the course!
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Concmap_cze (ConcMap CzE (Concerz Elite) Edition) |
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Training
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RaXoR and RaPID_ARRoW
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4.79MB
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A concmap designed to be the hardest concmap out. It was designed to increase the skill of all concers potential even further.
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Concmap_cze_r (ConcMap CzE (Concerz Elite) Edition Revised) |
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Training
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RaXoR and RaPID_ARRoW
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4.9MB
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The revision of the earlier ConcMap_CzE.
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Concmap_handheld_r (Concmap Handheld Version R) |
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Training
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Fratzi
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1.7MB
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Have fun and practice your handheld skills.
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Concmap_ivy (Concmap_ivy) |
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Training
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Operation Ivy
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3.6MB
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Use your concing skills to defeat the map.
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Concmap_kicp_final (Concmap KICP Final) |
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Training
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Trane J Ross
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369KB
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This is a 9 jump concmap that are considered to be for medium level concers **hint hit use on the book at the end :)***
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Concmap_kicp2_final (Concmap_KICP2_Final) |
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Training
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Trane Joseph Ross
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380KB
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9 jumps and a hidden area at the end along with a basketball court
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Concmap_nc (Concmap_nc) |
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Training
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Fisheye
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2.3MB
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Two map style's in one map. One is the Conc Jump course. Second is an Escape style, which involves problem solving and team work by the Civ's.
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Training
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SeXyBiTcH
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354KB
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Be a master at conc jumping with medic and scout.
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Concmap_rax (ConcMap RaX) |
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Training
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RaXoR[TG].CzE.mL
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743KB
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Another concmap for all die-hard TFC concers and concing servers.
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Concmap_tg (ConcMap [TG] (The Group) Edition) |
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Training
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RaXoR
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1.5MB
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Use your unique concussion grenade jumping skills to reach the end of the map. There are 18 jumps, ranging from easiest to progressive difficulty. Made in dedication of [TG], The Group.
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Training
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-WereWolf-
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358KB
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Another ConcJumping Practice map (revised concmap/concmap_r?)
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Training
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Unknown
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800KB
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You gotta conc jump your way to the end of the map using many concing skills
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Training
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Skitzx0rz
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690KB
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A brand new conc jumping adventure! Try your best to make it to the end by taking the paths of your choice. This concmap was inspired by the many others out there including but not limited to concmap(_r), concmap2, concmap3, concmap_csi, concmap_icup, and the list could go on and on. Now what are you waiting for!? Go and play!
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Training
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public_slots_free.mL
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1.20MB
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The Lunatics addition to the newest map in the concmap series
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Training
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[-BzM-]-=Sui=-
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731KB
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Reach the end using you l337 concing skillz
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Escape
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[CRUNCH] Kaleign
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404KB
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Concjumpers try to escape by jumping up a sheer cliff. Snipers try to shoot them down. Great fun! Countersnipers unlocked after first escape.
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Concquest_r (Concquest_r) |
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Training
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Merkaba
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2.6MB
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A non-run of the mill concmap for TFC. Includes DM area for crap concers :E
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Concworld_b3 (Concworld Beta 3) |
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Training
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Skitzx0rz
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797KB
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Reach the end of the Level
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CTF
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danger
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512KB
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Get to the enemies flag room and steal their flag via three different routes: Airlift, ladder, or battlements. Bring it back to your capture point balcony to score 10 points for your team. Flag carriers drop the Flag when they die. Dropped flags return to their Base after 60 seconds.
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CTF
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Lee Wakefield
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1MB
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This is a two team ctf map but unlike most the forts have traps in them which can be activated by pressing buttons. The flags are in the top of high buildings you can use the steps in the building or concjump.
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CTF
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lee wakefield
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1.3MB
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This is the second vesrion of my coolfort map and it is a lot better as it is a lot more open and there are lots of other improvments. This is a two team ctf map but unlike most the forts have traps in them which can be activated by pressing buttons. The flags are in the top of high buildings you can use the steps in the building or concjump.
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Other
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Faelic
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1.4MB
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Take all six Cores from either the central facility or the enemy base to your basement to win and end the level.
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Offensive and defensive
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Zouave
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2.3MB
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An avanti-style assault map
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Cosnipe (Coil Snipe Beta1) |
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SniperWar
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[JFF]Singlecoil
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853KB
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Capture the flag and don't get sniped!
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Other
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[WTF?]Genghis
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1.1MB
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Objective: Capture the artifact from the museum/art gallery. Red and Yellow are on offense (in competition) and Blue acts as security. Blue can cap the artifact only after it has been taken from the display. Blue should not approach the display. Points: Red and Yellow get 10 points respective for a cap. Blue gets 5 points per cap. Blue also gains points while the artifact is on display.
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CTF
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CowNaetion
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411KB
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This map is good for 7-9 per team, great for 5v5. For pics, goto http://www.angelfire.com/ga/qcbse/court.html
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One v One
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Cyrus
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77KB
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TeamFortress Classic 1 on 1 Map.
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Cr_training (Clan Recruit Training) |
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Training
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pikapoke
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3.17MB
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Conc-jumping,sniping, and death match all in one
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Cr_trainingbeta (Clan recruit training beta) |
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Training
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pikapoke
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399KB
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1 is a DM arena, 2 is a sniper war area and 3 is a conc jumping course. Get to the top of the conc jumping course if you can there's a good surprise up there [yes! working pop machines!] :)
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Hunted
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Ralph Geissler
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954KB
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Hunted map designed for a large number of players.
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CTF
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Manno
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2.8MB
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Scoring:Blue and Red: 10 points per Capture. Yellow: 2 points per capture and the ability to call in air strikes on that team for the next 60 secconds.
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Tater
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Pennywise[FOLD]
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88KB
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Your team must hold the flag as long as possible.
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Crazy_monky_tda (Crazy_Monky_TDA) |
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CTF
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TDA Mr.Virus
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1.3MB
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This in an incremental CTF map. Scoring 16 points for capturing the flag, get 2 points for getting the flag out of the flag room.
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Offensive and defensive
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Zouave
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2.1MB
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A true assault map. Destroy the generator, capture the key, then teams switch sides.
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CTF
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Harry Truman, X-Illuminati
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606KB
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Simple 2fort like CTF. Take the enemy flag through their base or across the top of it, then cap on your base's roof.
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Team Deathmatch
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]RAT[ Gen. Redmoon
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79KB
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Small Team DM with doorless rooms set off the ground, snipers balcony at top of main room.
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Crossfiretfc (Crossfire TFC) |
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Nuke the Enemy
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Lee Wakefield
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552KB
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Based on the original crossfire. Each team has a proteted spawn and resupply. You must take your teams key to the bunker to call the nuke and score.
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Crossing (Crossing - Steal the Bacon(Flags)) |
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Other
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K0S
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1.1MB
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Objective: Take a flag from the bridges and bring them to the corresponding capture point in your base. Scoring: 10 points per capture of flags on outside bridges 25 point per capture of flag on middle bridge
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CTF
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Valve Software
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Enter the enemy Base and make your way to where their Flag resides in the Basement. Grab it and bring it back to your Battlements.
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CTF
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David "SuperPope" Rutledge
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1.3MB
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Steal the flag from your opponent's sanctuary and place it in your bell tower. Spies may use the teleport pad. Shoot the emblem above the flag for access. Trap opponents on the flag altar or in the basement healing pool!
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CTF
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*Gen.Bowl[JOH]*
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245KB
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Cs_dm ([CS] TFC Deathmatch) |
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One v One
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[CS]-Roybotnik
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433KB
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The [A] portal in the respawn room will lead to the above ground arena, and the [B] portal goes to the underground arena.
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Csimappack (The Crowbar Swinging Idiots Map pack) |
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Map Pack
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Multiple
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2.5MB
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Contains: Denied - By [CSI]Dark3d (ctf with lasers), Odyssey - By [CSI]KidDeath-EE (ctf), concmap_csi - By [CSI]Union (insane concjump map!)
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CTF
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Unknown
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404KB
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The bridge and the half of the air-tunnel can be destroyed!
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Ctf_mhamlet_mb1 (CTF MountainHamlet beta 1) |
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CTF
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mawibse
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5MB
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Small hamlet at side of mountain..... Obviously... :)
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Escape
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Jobabob
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998KB
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Based of the film of the same name, the goal is to escape from the 60 roomed cube. However 24 of these are trapped. Are you up to the challenge?
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One v One
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PuppetMaster
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191KB
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Fight it out in the middle Arena. Try not to SPAM the Respawn area and if you are not in the battle then watch it from the Box.
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CTF
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Mirar
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884KB
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Two cults, one worshipping stone, one worshipping rusty metal, are caught in an eternal battle.
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TRUE CTF
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[WTF?]Dr_Bones
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1.7MB
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To capture the enemy teams flag, you must touch it to your own flag. Also, flag's will not return after a set time, but will only return when that flags team member touchs it. Flags taken into your spawnpoint will return right away.
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Curse2 (Pharaoh's Curse II) |
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CTF
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[WTF?]Dr_Bones
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2.9MB
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Hit the choosen gods picture under the water by the enemy Ankh. This lowers the forcefield for 20 seconds to gain the Ankh. Capture the enemy Ankh by taking it to your capture point.
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CTF
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Lee G Belote (AKULA-J-)
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1.3MB
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Secondary goal is to destroy the enemy control center.
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CTF
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Lee G Belote (AKULA-J-)
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1.2MB
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The secondary goal is to destroy the control center with a detpack. There's a switch near the flag that'll open up the control center.
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Command Points
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Valve Software
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1MB
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Capture and hold as much Territory as you can by placing Flags on the Command Points throughout the map.
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