I went with 3 after i read this at i3d Inside3D - Quake Modding - Because you can't be outside 3d!
it seems to me that the numbers in the def file control the hud placement thats why i moved the crossbow to to the double shot gun spot. i want to make all sorts of crossbows. i was thinking of doing the same thing to the nail gun after i think up a new weapon.
thinking about it i could use a odd number for the ammo also and still leave the extra one open... is it bad to use the odd numbers will i have issue later on?
thankyou for the crossbow i am starting to use qme a bit and seeing what can be done with it . i found the scale button time for some super sized shamblers lol. i was able to reuse a animation frame and add it to the qc on Afrit so when he was dead on the ground he sat more flat. its not a big improvement more of a test to see if i could understand how to change it.
i did not think of the model sitting too low and being below the ground. i will see if this fixes it. the box must be some what above ground becouse i was still able to pick up the crossbow i just could not see the pick up item.
i worked with the crossbow skin last night and i did see what you are saying and i did switch it to the skin you gave me. there are 5 or 6 arrow skins in the arrow model so im wondering if there is a crossbow skin for each? i may need to go someplace other then quake to find some goodies... where do all the cool Hexen2 kids hang out?
it seems to me that the numbers in the def file control the hud placement thats why i moved the crossbow to to the double shot gun spot. i want to make all sorts of crossbows. i was thinking of doing the same thing to the nail gun after i think up a new weapon.
thinking about it i could use a odd number for the ammo also and still leave the extra one open... is it bad to use the odd numbers will i have issue later on?
thankyou for the crossbow i am starting to use qme a bit and seeing what can be done with it . i found the scale button time for some super sized shamblers lol. i was able to reuse a animation frame and add it to the qc on Afrit so when he was dead on the ground he sat more flat. its not a big improvement more of a test to see if i could understand how to change it.
i did not think of the model sitting too low and being below the ground. i will see if this fixes it. the box must be some what above ground becouse i was still able to pick up the crossbow i just could not see the pick up item.
i worked with the crossbow skin last night and i did see what you are saying and i did switch it to the skin you gave me. there are 5 or 6 arrow skins in the arrow model so im wondering if there is a crossbow skin for each? i may need to go someplace other then quake to find some goodies... where do all the cool Hexen2 kids hang out?
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