The feel of the q3a shaft isnt bad, its just not as good as Q1s, and it doesnt discharge and looks... like two pieces of cardboard painted silver.
Baker - I thought HL looked like shit, that game has NOT aged gracefully, whereas Quake... a little more grace. Thats the magic of the Cloud-Carmack art team, well, when both were at id. I wholeheartedly agree with getting it to around q3a level of graphics, I just dont think Quake is ugly. It wont attract people visually, but I dont think its ugly.
Then again, Ive been playing a lot of Build engine games lately.
Baker - I thought HL looked like shit, that game has NOT aged gracefully, whereas Quake... a little more grace. Thats the magic of the Cloud-Carmack art team, well, when both were at id. I wholeheartedly agree with getting it to around q3a level of graphics, I just dont think Quake is ugly. It wont attract people visually, but I dont think its ugly.
Then again, Ive been playing a lot of Build engine games lately.
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