hmm now with the cubemaps added the transparency does look pretty weak, not?
ill look into making them more transparent as you suggested JD
.
EDIT:
also just for you JD, a preview-pic of HD textures for unforgiven: the start-map
ill look into making them more transparent as you suggested JD

.
EDIT:
also just for you JD, a preview-pic of HD textures for unforgiven: the start-map

Comment