hmm now with the cubemaps added the transparency does look pretty weak, not?
ill look into making them more transparent as you suggested JD
.
EDIT:
also just for you JD, a preview-pic of HD textures for unforgiven: the start-map
ill look into making them more transparent as you suggested JD
.
EDIT:
also just for you JD, a preview-pic of HD textures for unforgiven: the start-map
Nice effect!





... Have fun.

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