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  • on the rocks it looks nice... but imo the new lighting doesnt look good on the castle.

    if the structure of castle itself were more rounded the lighting would look great,
    but with how angular the buildings are the new smooth lighting just looks kinda of

    it seems to completely smooth out shadowing of all of the sharp corners and make them appear round instead of sharp,
    and it seems to create some weird shadowing at the bottom of the roof-tops which shouldnt be there

    also, whats up with the mid-air shadow of that archer?
    does he have a magical shadow like peter pan?
    Last edited by talisa; 06-17-2016, 08:31 AM.
    .
    are you curious about what all there is out there in terms of HD content for quake?
    > then make sure to check out my 'definitive' HD replacement content thread! <
    everything that is out there for quake and both mission-packs, compiled into one massive thread

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    • The new lighting looks great!

      Comment


      • That mid air shadow thing happens to me quite regularly in Quakespasm... I'm guessing it's a QS quirk - a Quirkspasm, if you will.

        @Dutch: Bugger. I just took it as read that AD was releasing this weekend when I saw your post. I've been counting the days! Still, good things come to those who wait.
        I got the phone call at 4 a.m.

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        • Originally posted by Hipnotic Rogue
          @Dutch: Bugger. I just took it as read that AD was releasing this weekend when I saw your post. I've been counting the days! Still, good things come to those who wait.
          Hahaha sorry man! I saw Sock's post with the image links where it said "Are you ready for AD1.5" in big letters, and thought it was a link for 1.5, so I thought it was ready! I was looking forward to the weekend so I would have time to play it haha.

          I did not know QuakeSpasm was capable of rendering shadows. How does that work?
          'Replacement Player Models' Project

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          • Yea, that new lighting is looking great! The contrast between the before and after is huge!

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            • depends on the surfaces. imho most brickwork is best without it, especially where it induces shadows on the roof - definitely best to not smooth across those different textures.

              the rocky areas are definitely improved though, its just not a 1-size-fits-all deal.
              Some Game Thing

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              • Arcane Dimensions 1.5 is coming soon!
                Are you ready for Terror Fuma by FifthElephant and EricW?



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                • personally am normally not really much into base-maps....

                  but those pics look awesome, i wanna play that!

                  .

                  all the details and attention to details is amazing.
                  i love how there's even a small space-ship on the roof in the first pic
                  .
                  are you curious about what all there is out there in terms of HD content for quake?
                  > then make sure to check out my 'definitive' HD replacement content thread! <
                  everything that is out there for quake and both mission-packs, compiled into one massive thread

                  Comment


                  • Comment


                    • I can't wait!!
                      Make Quake Great Again

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                      • Holy crap, the sci-fi vibes that I get off of that map... Looks gorgeous!

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                        • Amazing creative work sir(s). Can't wait to try them out with DarkPlaces.

                          Keep up the good work

                          Kind regards

                          Monty
                          Mr.Burns
                          "Helping to keep this community friendly, helpful, and clean of spammers since 2006"
                          WWW: Quake Terminus , QuakeVoid You Tube: QuakeVoid
                          Servers: Quake.shmack.net, damage.servequake.com

                          News: JCR's excellent ctsj_jcr map is being ported to OOT

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                          • Boy I'm getting excited again!

                            Looks good sock. Love the base maps.
                            'Replacement Player Models' Project

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                            • Thank you everyone for the kind words, the team is exhausted and close to finishing the next version of the MOD. Most of the maps in the next release are huge team efforts and hopefully everyone will enjoy even more AD action!

                              Whoa! RockPaperShotgun did a review of Arcane Dimensions!?!
                              https://www.rockpapershotgun.com/201...uake-mod-2016/

                              Comment


                              • Originally posted by sock View Post
                                Thank you everyone for the kind words, the team is exhausted and close to finishing the next version of the MOD. Most of the maps in the next release are huge team efforts and hopefully everyone will enjoy even more AD action!

                                Whoa! RockPaperShotgun did a review of Arcane Dimensions!?!
                                https://www.rockpapershotgun.com/201...uake-mod-2016/
                                Congratulations Sock and crew! That's huge exposure right there and AD deserves it.

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