Originally posted by scar3crow
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When hating ctf porkys revenge died,CTF died for me,but im sure there was still 3wave going on elsewhere along with it died for a lot of other people who played at Trinicom probably quit Q1 when that CTF server died.
Same for Widomaker and all the crazy incarnations of RQ!
This story about servers dieing can account for the dwindling options in Quake1 right now,and only a few mods have survived on the willingness to host Servers out-of-pocket...
RuM:Crash,HDz:Avalanche,IHOC:Yugo2hecK,Shmack:Slot Zero,and on and on..
It didn't keep me in, in fact it pushed me away with its idiotic concept of what Quake was, stripping it down to something more bare than id1, stripping down the map selection. It is Quake Lite. CA and RQ are heavyweights in popularity by your count because you are not counting the players who would like to play something else. I know many players who find shmack's incarnation of RuneQuake to be too chaotic for the sake of any fun, and find CA to be outright boring. Winning by a landslide victory with 10% of the vote does not mean the vast majority supports you, but rather that your supporters are concentrated in the places where you do count. And nearly always two different mods? TWO? This is fucking Quake we are talking about here, the game that launched a thousand great mods, and the mod scenes of a thousand games to come and you want to tout that we have two mods? Maybe if server operators reacted to more than the presence of these small island communities and tried something else, one of the older mods that are tried and true for multiplayer but seem to be growing more and more absent...
These people are not 90% of the community. They're not even 90% of this community, but they act as a mob. They just prefer Quake Lite, which stagnates.
I remember now why I stopped posting here. This is not the only Quake community, its not even 1 of 2. It isn't netQuakers and QuakeWorlders, the community is much larger than any of us know, but there is a lack of communication, and thus a short-sightedness about who is around us.
You can talk about reviving QuakeOne, but I am interested in unifying Quake as it actually is, and bringing new players into the fold.

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