Originally posted by Baker
I have a small optical mouse with 2 buttons and a wheel.
The buttons are bound to +shoot (alias for a bestweapon script) and jump (very easy to rocketjump).
Clicking the wheel is bound to a quick grenade alias. I could additionally bind mwheelup and mwheeldown (whatever they're called). But I have no real idea what to use them for.
I don't know what I would use additional buttons for; rocket launcher perhaps? grappling hook? Not enough incentive to buy a new mouse.
I had a ball mouse not so long ago. It worked OK. After buying the optical, I had to readjust m_yaw and that stuff. Also, I connected it with a PS/2 adapter and artificially lowered the rate and resolution via kernel parameters. USB connection and full rate/dpi somehow make my quake "skippy". Quake2 has no problems with it, though that uses SDL. It's pretty weird, but as long as it works...
A mouse note for linux users: In X11, there is often an option called "emulate3buttons" which simulates a third mouse button on 2-button mice.
What's the problem with that? Well if you have your 3rd button bound to a grenade alias, and this option is enabled, everytime you press buttons 1 and 2 simultaneously, a grenade pops out (instead of firing the RL and jumping at the same time, for example). That's annoying.
To switch it off, open /etc/X11/xorg.conf in an editor, find where it says
"Option" "Emulate3Buttons" "on"
and change on to off.
If you have a 2-button mouse, you'll want to enable this of course, and bind something to mouse3. :-)
Edit: Some mods have important impulses, like Malice's reload. That's something that additional buttons can be good for... for example I bound "cycle toyz" to mwheelup and reload to mouse3 (there's no GL in malice). In quake2, you could bind inventory up/down/use to buttons... or "use quad" for the people who always forget that they have one :-)
Quake1 SP is thankfully simple, there's not even a use button, and most people have bestweapon aliases or use weapon keys instead of the "next weapon" function.
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