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2Assault (2 Assault ver. 1.0) |
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Offensive and defensive
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Richard Schmidt [Nicemice]
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983KB
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Assault the base and press the button, which belongs to your team. For defending the base your team will recieve 1 point every 10 seconds.
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2Assault2 (2 Assault ver.2) |
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Offensive and defensive
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Nicemice
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371KB
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Assault the base and press the button, which belongs to your team. For defending the base your team will recieve 1 point every 10 seconds.
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Offensive and defensive
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Thez
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2.9MB
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1st Objective: Deactivate The Laser. 2nd Objective: Capture The Flag. Scoring Offense: 5 pts for deactivation. 10 pts for the capture. Scoring Defense:5 pts every minute when the flag is on the pedestal.
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Offensive and defensive
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Unknown
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1MB
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Blue must penetrate the Red mountain base, retrieve the flag, and bring it back to their cave outpost. If Blue can find a way to seal off the Flag Turret, they will gain easy entry. Falls from a height can be deadly.
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Offensive and defensive
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Dr_Bones
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790KB
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The Terrorists MUST protect their key! Points are only scored when the key stay's in it's starting position. The Navy Seals have to steal the key, deactivate the laser field then activate the self-destruct switch in the silo.
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Offensive and defensive
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Valve Software
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Blue team starts as the attacker. Red team starts as the defender. The attacking team starts at the bottom of the hill and must take control of the town by moving uphill and taking control of Command Points equentially. The defending team simply tries to hold out as long as they can. Once the attackers succeed, teams swap, and play begins again.
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Blutfestung (Blutfestung - Assault) |
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Offensive and defensive
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Blutklingen-Klan
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1.3MB
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Red has to defend the Blutfestung for 15 minutes to activate the rocketstrike: Blue has to destroy the rockets in the command-center of the Blutfestung:
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Offensive and defensive
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Greebo & cstone
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830KB
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Breakout is an avanti style map i.e. Attackers must capture 4 command points, while defenders defend - then the roles are reversed etc.
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Offensive and defensive
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Dave Norton
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753KB
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There are defenders, bomb defusers, demoman and bodyguards. The demoman must blow up the targets before the bomb defusers and defenders can stop him.
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Offensive and defensive
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John Fuller
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2.5MB
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This is an attack/defend style map based in a medieval castle. It consists of 3 rounds that the attackers must capture, like the map Dustbowl.
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Castleargh2 (Castle Argh 2) |
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Offensive and defensive
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John Fuller
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4.2MB
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This is an attack/defend style map based in a medieval castle. It consists of 3 rounds that the attackers must capture, like the map Dustbowl.
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Castlemertz (Castle Mertz) |
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Offensive and defensive
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Blackhand*TG*
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2MB
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Functional, medieval style, catapults - to launch yourself or others across the map, A new entrance to each base can be found by detpacking the center of the battlements, these can be repaired by their respective teams by hitting the rubble with the engineers spanner
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Offensive and defensive
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Daylon
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1MB
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The red team must capture the blue's flag in the high tower, and take it to the truck.
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Offensive and defensive
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Zouave
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2.3MB
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An avanti-style assault map
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Offensive and defensive
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Zouave
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2.1MB
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A true assault map. Destroy the generator, capture the key, then teams switch sides.
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Offensive and defensive
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Bryan "Zouave" Dillow
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4.1MB
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Detpack the bridge- Flip the switch and CTF all rolled into one.
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Offensive and defensive
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Valve Software
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1.1MB
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Blue team must take their flag to Red team's Headquarters to win the game. There are two command points on the way which must be secured in order.
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Dustbowl_space (Dustbowl space) |
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Offensive and defensive
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Paul Bullman
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2.5MB
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Spacebowl is a high quality, action packed map designed in a similar fashion as Dustbowl designed by a multi award winning mapper.
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Dustplate_a (Dustplate - Invade and defend) |
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Offensive and defensive
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Nicholas Chan (movingincircles)
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738KB
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Objective: Blue team must take their flag to Red team's Headquarters to win the game. There are two command points on the way which must be secured in order.
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Offensive and defensive
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Cycloid
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1.2MB
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Intelligence Reports show that the enemy have taken control of an abandoned Nuclear Fusion test facility in the deserts of the south east. To prevent them from continuing our research we have decided the site must be destroyed.
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Offensive and defensive
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Stuart Bee [A&I]Mr.Bee
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1.6MB
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Attackers mission: Turn off the lasers guarding the flag by destroying the generator! Take the flag to the Helicopter! Defenders mission: Defend the flag!
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Offensive and defensive
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DeathWish
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525KB
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One team, the Defenders, has to defend the base and their key from the attacking team, the Invaders. The Invaders must grab the enemy key and run it back to their capture point, via the various security areas and doors.
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Offensive and defensive
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[WTF?]sHINMA & [WTF?]Dr_Bones
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4.2MB
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Blue's ancestral city of Tiotihuacan is being looted by Red, take it back from them!
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Offensive and defensive
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TFCmaster
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2.9MB
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Attack & Defend style map - Canada vs. United States
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Offensive and defensive
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Bryan "Zouave" Dillow
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4.6MB
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Only one stronghold remains against the unification of Japan... Osaka Castle. The Ii, loyal retainers of the Tokugawa, must take the castle by force. Opposing them are the warriors of the Goto family.
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Offensive and defensive
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Zouave
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3.4MB
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Avanti-styled map set in an Italian coastal fort/town.
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Offensive and defensive
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Reaper 47
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1.3MB
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Objective: Blue team (Attackers) must bring their flag to the Command Point inside the Red base. Red team (Defenders) tries to defend the Command Point as long as possible. Once the Attackers succeed, the flag is reset and all players are moved back to their starting positions.
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Offensive and defensive
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Lights' Bane
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1.4MB
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Teams switch between offense and defense every three minutes, so always pay attention to the messages!
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Offensive and defensive
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Light's Bane
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1.3MB
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Teams switch between offense and defense every three minutes.
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Offensive and defensive
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Paul Bullman
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2.5MB
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Spacebowl is a high quality, action packed map designed in a similar fashion as Dustbowl except in space.
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Offensive and defensive
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rhPhM
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213KB
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Red & Blue = Offence, Green & Yellow = Defence,O=med & scout,D=Snipe & engy.
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Offensive and defensive
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Huenberry
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1.4MB
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Attackers must move through the village of turin to grab the flag located at Il Centro. Hold onto the flag for as long as possible. But, don't enter the respawn rooms or the flag will return. Defenders must keep the flag away from the attackers to score points.
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Offensive and defensive
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M@ster's
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718KB
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This map has everything to give a good play because of the fact that there will be times when your team will have to attack and other times when it will have to defend its base of the team that wants to steal the flag
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Offensive and defensive
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necrophile
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3.4MB
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Military forces are sent to raid holy relics from a cathedral and deliver to command points within the village.
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Offensive and defensive
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necrophile
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3.9MB
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Red team steals relics from cathedral and caps in village. Blue must return stolen relics.
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Map Name: |
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