Arsonist
Introduction
The arsonist isn't a class, he is a shocktrooper! A shocktrooper? Yes! He runs around the map burning people, thus damaging them a little but so the defence can finish them. Most arsonist dont finish the map with most frags, but with most Assist awards and Guard Dog awards.
Defence Capabilities
He can burn down incoming enemies, and when the flag is dropped somewhere, he can spray it with napalm so the enemy that grabs it gets weaker and weaker while running away.
Offence Capabilities
He can irritate the enemy's defence, and provide backup to flagcarriers. Ofcourse, no one forbids you to steal the enemy flag yourself.
Special Abilities / Tricks
His flames kill everyone pretty fast, and his napalm grenade can create lots of havoc in the enemy base. With his smoke grenade he can render sentries useless, since they react.... funny to the smoke.
How does this class stand up to other classes?
Ranger : Easy to kill. Let's say he burns good >:)
Marksman : Easy too, but watch out when you only see his dot.
Commando : Better watch out, his rockets hurt a lot.
Demolitionist : That goes for him too.
Field Medic : He doesnt burn that long, so stay firing. Throw frags to finish it.
Arsonist : Since you don't burn, enemy Arsonist dont do either. Better walk on, or throw frag grenades.
Heavy Gunner : Try to burn him, then flee. He is too strong.
Saboteur : Easy. Just burn him down
Armourer : Easy too, but his sentry is always lurking somewhere.
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