For anyone that is interested I'm trying to start a ctf league, with the help of a couple other people. The plan so far is to make it a 2 v 2 competition. To make it as fair as possible we are going to divide the players into two tiers. The top tier being composed of the players that typically do better in our pickup games and the bottom tier being the opposite. We then will randomly assign 1 player from each side to form a team of 2.
Nothing is set in concrete as far as how the matches will go, but here are my ideas so far. Each week you play one match composed of two games on the same map (there will be a different map each week). Each map that you win will be worth a certain amount of points to be determined. At the end of the season the teams will be seeded for the playoffs according to their point totals. I figured the map rotation would be something like, ctf1, ctf4, ctf5, ctf8, ctf2m3, red alert, cheat 2, Egyptian pig factory, and "the place of two bases."
Too add a little extra fun to it I figured we would also include a lot of statistics from the matches. After each pickup game we play there's always a brief period of silence while everyone types in, "killstats", "flagstats", "eff", "quadstats" etc, so I figured we could keep track of stats for the league. After each game a player can take a screen shot of the statistics and we can also keep a database of the statistics and update them each week on the website. Along with this I'd like to develop some sort of player ranking similar to something like the quarterback rating in the NFL. This would take into account things like kills, deaths, captures, flag returns accumulated from each game.
After discussing it with a few ctfers last night we got a real positive response, so Frenzy did up a signup page at www.quakeone.com/tourney I'm up for any changes or suggestions anyone wants to provide. I hope that anyone who's interested in playing will check it out, whether you've ctfed before, or never have. I'm just doing this to provide a little extra competition without it being too serious.
Nothing is set in concrete as far as how the matches will go, but here are my ideas so far. Each week you play one match composed of two games on the same map (there will be a different map each week). Each map that you win will be worth a certain amount of points to be determined. At the end of the season the teams will be seeded for the playoffs according to their point totals. I figured the map rotation would be something like, ctf1, ctf4, ctf5, ctf8, ctf2m3, red alert, cheat 2, Egyptian pig factory, and "the place of two bases."
Too add a little extra fun to it I figured we would also include a lot of statistics from the matches. After each pickup game we play there's always a brief period of silence while everyone types in, "killstats", "flagstats", "eff", "quadstats" etc, so I figured we could keep track of stats for the league. After each game a player can take a screen shot of the statistics and we can also keep a database of the statistics and update them each week on the website. Along with this I'd like to develop some sort of player ranking similar to something like the quarterback rating in the NFL. This would take into account things like kills, deaths, captures, flag returns accumulated from each game.
After discussing it with a few ctfers last night we got a real positive response, so Frenzy did up a signup page at www.quakeone.com/tourney I'm up for any changes or suggestions anyone wants to provide. I hope that anyone who's interested in playing will check it out, whether you've ctfed before, or never have. I'm just doing this to provide a little extra competition without it being too serious.
Comment