Originally posted by =peg=
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I checked the qrack code also and it's the same as stock quake for the most part, no changes there that should break on this.
Qrack does however have the deprecated 'QSG protocol' extensions which were created for Nehahra, used in the Nehahra movie, and not used in the actual Nehahra game, Nehahra switched to DarkPlaces protocol extensions before release, so multiplayer Nehahra uses DP protocol, and the Nehahra demos use the QSG protocol, the main problem with this is that Qrack would not be able to play on QMB, TomazQuake, or DP servers that are using the sv_protocolname QUAKEDP protocol if the mod uses alpha and other features that require protocol extensions.
QUAKEDP protocol is designed as a simple set of features that are easily implemented in other engines, it is a standard upgrade of the QUAKE network protocol, so it would be good if all engines supported it, as whitehot could make use of a few extra features then, although obviously unmaintained engines such as ProQuake would not be able to play then.
That said, the DP7 protocol is pretty easy to support too, which has other benefits (lower bandwidth, all darkplaces effects working, etc).
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