3 people have reasoned with me that there's no point in getting 150 GA if 100 health lasts 50 GA. So for the next update I'm giving the GA 50, YA 100, RA 150 and pent 200. This will make the pent powerup even more powerful. This reduction in armour will not make a huge difference.
I'm fixing the exit code so that e1m4's nextmap is e1m8, e2m3's nextmap is e2m7, and dm1-dm6 see some action through the END teleport in startmap.
It's interesting how episode 3 and 4 include their secret levels in the deathmatch rotation. Same goes for runes where they appear in deathmatch except for the episode 1 rune.
I'm fixing the exit code so that e1m4's nextmap is e1m8, e2m3's nextmap is e2m7, and dm1-dm6 see some action through the END teleport in startmap.
It's interesting how episode 3 and 4 include their secret levels in the deathmatch rotation. Same goes for runes where they appear in deathmatch except for the episode 1 rune.
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