Announcement
				
					Collapse
				
			
		
	
		
			
				No announcement yet.
				
			
				
	
QRACK v1.80
				
					Collapse
				
			
		
	X
- 
	
	
		
		
		
		
		
		
		
	
	
hey, why is the movement all messed up now? when I play Qrack in singleplayer..the movement delays and its all slow =o(
Comment
 - 
	
	
		
		
		
		
		
		
		
	
	
ok, so I downgraded to the last official release. is it possibly the m_smooth command? because on the last release it feels smooth. also, how do you turn off the hurt glow on the new version? the red screen is enough for me, I think the hurt glow is weird..although I think you should definitely make a quad and pent glow like in the new ezquake..only maybe you can add your own spice to it
							
						
Comment
 - 
	
	
		
		
		
		
		
		
		
	
	
yeah dude, that m_smooth sucks on mine. it feels like driving a car without a steering wheel at times
theres still something else that feels different..I can't quite put my finger on
ok, basically everything is rockier. the screen even shakes a little. everything was nice and smooth on the build before the January one. any chance I can have that one back? =XLast edited by Trickle; 01-10-2008, 06:16 PM.
Comment
 - 
	
	
		
		
		
		
		
		
		
	
	
m_smooth is only for mouse movement only, it is the same as -m_smooth commandline; requires Dinput.Originally posted by LockNLoad View Postok, so I downgraded to the last official release. is it possibly the m_smooth command? because on the last release it feels smooth. also, how do you turn off the hurt glow on the new version? the red screen is enough for me, I think the hurt glow is weird..although I think you should definitely make a quad and pent glow like in the new ezquake..only maybe you can add your own spice to it
gl_powershell is already available for quad/pent... the damage flashes dont have a cvar yet, remember this is an alpha test.
Backup your .exe as you download new alphas, i dont save them myself.
make sure hostframerate is 0.
I'll look for any weird movements and see if i can detect anything....though it might me the new idle gunsway code :/Last edited by R00k; 01-10-2008, 09:09 PM.
Comment
 - 
	
	
		
		
		
		
		
		
		
	
	
correct. the miniscoreboard has priority over that, ya know the players name/scores etc to the right of the hud?Originally posted by PapaSmurf View Postscr_centersbar 1 doesn't seem to work in multiplayer, only in single player.
IMHO the hud looks like ass anyways and needs a cool revamp!
Comment
 - 
	
	
		
		
		
		
		
		
		
	
	
hey, I noticed md3 models don't have any action on Qrack. like the ring of shadows doesn't spin, the keys don't, and the pentagrams don't! plus they still seem a little dark. like on ezquake they spin and they have lighting similar to the original mdl versions.
Comment
 - 
	
	
		
		
		
		
		
		
		
	
	
Woops, cleaned up the code for mod->flags but forgot EF_* tags..Originally posted by LockNLoad View Posthey, I noticed md3 models don't have any action on Qrack. like the ring of shadows doesn't spin, the keys don't, and the pentagrams don't! plus they still seem a little dark. like on ezquake they spin and they have lighting similar to the original mdl versions.
Comment
 - 
	
	
		
		
		
		
		
		
		
	
	
sweet! whens next beta? make sure you can turn off the goofy orange glow when you get hurtOriginally posted by R00k View PostWoops, cleaned up the code for mod->flags but forgot EF_* tags..
 
I also can't wait till the sky scroll can be fixed and working flawlessly
							
						
Comment
 - 
	
	
		
		
		
		
		
		
		
	
	
oh, I have another request actually. is there a way where you can make it so that watervis turns off itself if you join a server with a non vised map or play one?
Comment
 - 
	
	
		
		
		
		
		
		
		
	
	
ya, i spent some time today trying to get cl_teamskins for md3 models working..
almost got it to work ...
Comment
 - 
	
	
		
		
		
		
		
		
		
	
	
whoa. you mean like for the ranger md3 from quake 3!?
Comment
 

Comment