before I say anything, I would like to say I have no idea what the original boots of flight look like.
I'm not feeling your version. I mean no offense what-so-ever but, those boots look crazy... like hard suede socks with wings stuck to them. Maybe that's what the original boots of flight look like (IDK).
Really I don't see how you could stick angel wings on any kind of boot and make it look good. If I was to suggest anything (from here) it would be either
A) get rid of the wings and emboss a wing logo somewhere around the heel of the boot
or
B) incorporate leather details in the boot that allude to wings. Kinda like nike has a swoosh and adidas has the 3 lines...
crazy, adidas made a shoe already that sorta illustrates what I am saying

I'm not saying "just like this" but I think it illustrates what I mean about the wings being incorporated into the footwear, using the footwear materials.
Also, you have a lot of subdivisions but they don't really serve a purpose. It makes the boot more "rounded" but your texture is so monotonous that I doubt anyone could tell the difference if you got rid of half of your mesh.
I just smooth shaded my boot and it looks as round as yours.
Please understand that whereas all of that sounded really bad, I didn't say it as bad as it sounds. I'm looking back to a bunch of stuff you just did and in comparison this is just blah.
I'm not feeling your version. I mean no offense what-so-ever but, those boots look crazy... like hard suede socks with wings stuck to them. Maybe that's what the original boots of flight look like (IDK).
Really I don't see how you could stick angel wings on any kind of boot and make it look good. If I was to suggest anything (from here) it would be either
A) get rid of the wings and emboss a wing logo somewhere around the heel of the boot
or
B) incorporate leather details in the boot that allude to wings. Kinda like nike has a swoosh and adidas has the 3 lines...
crazy, adidas made a shoe already that sorta illustrates what I am saying

I'm not saying "just like this" but I think it illustrates what I mean about the wings being incorporated into the footwear, using the footwear materials.
Also, you have a lot of subdivisions but they don't really serve a purpose. It makes the boot more "rounded" but your texture is so monotonous that I doubt anyone could tell the difference if you got rid of half of your mesh.
I just smooth shaded my boot and it looks as round as yours.
Please understand that whereas all of that sounded really bad, I didn't say it as bad as it sounds. I'm looking back to a bunch of stuff you just did and in comparison this is just blah.
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