/me tips his hat. Good-bye old friend, you will be greatly missed.
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  Welcome to The Fort, where you will find discussion and commentary about all things related to Team Fortress. Here at the Fort we try to keep you up-to-date on the stories behind the news and generate thoughtful discussion.

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1999


I hate it here

bleh

 




   Dedicated to Honor, Sportsmanship and Team Play
Home of the Coalition for TFC Reform HQ

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Thursday, 30 September 1999 2310Z
Good news -Bundy
Yes, very good news indeed! Well, it's good news to me anyway. I've decided to officially bring Fort Bundy out of mothballs. The good news is that I will have some help here. Someone who also believes very strongly about Honor, Sportsmanship and Teamplay will have the run of the place. We are working out the details right now and I don't think it will be long until he makes is first post. Belebe yuo mee, you won't be disappointed :)

TF2 info -Bundy
Did you guys read that TF2 preview that UKFN linked to the other day? I linked to them on the PF news page. I thought it was very interesting, particularly the part that talked about the first campaign map. It sounds to me like it is going to be quite an experience. An experience worth waiting for...

Back by popular demand! -Bundy
Translation: Because I want to. heh! I am working on a couple of TF Patrol© stories that I think will be pretty good. This is an invitation to those of you who also enjoy writing TF-based fiction. You write 'em, I'll post 'em. Within certain paramaters, that is. I won't post anything with gratuitous profanity, etc. Those of you who know me already know what's going on. Just write your story and enjoy yourself! And the rest of us can enjoy it too :)

Monday, 27 September 1999 0540Z
Phat Dragon Sings!!@!~! -Bundy
I gotta tell you, PhD has outdone himself now. If you are a Phan (or even if you aren't), check out the Dragon singing. Hilarious!!~!@ Go here and see for yourself.

Speaking of funny, StealthRT and Destiny are doing regular updates on the Phat Dragon Knews Page (PDKP for short) and it is without a doubt one of the most creative and funny things I've ever seen. If you don't check it regularly you are really missing out.

By the way, I am having to use Notepad to edit these updates and I don't know beans about HTML. If you see any mistakes, well... I'm sorry.

Wednesday, 22 September 1999 0310Z
The State of The Game - as I see it -Bundy

For those of you who know me, you know what I my values are. For those of you who don't, I have a very well developed sense of Honor, Sportsmanship and Teamplay. If you are offended by this you may as well click on another site because I don't pull punches. I call things like I see them.

I've been active in the TF community since almost the beginning and have seen many changes, some good, some bad. The game code and eye candy have improved immensely, thanks to TF Software Pty. Ltd. and Valve LLLC, Kirkland, Washington. Well, TFS merged with Valve (actually Valve bought them, but why split hairs? To me, Robin and John will always be TFS) and were able to tap vast resources and talent that wasn't available until then. I won't go into a history lesson, but suffice to say that they gave us TFC to hold us over until TF2 comes out. By the way, I want to personally thank the TFC team, especially Erik Johnson for all the hard work they did to get it out the door.

Shortly after TFC's release I was unable to continue playing for various reasons. One of which is a lot of travel associated with my job. I'll be finishing up a four-month road trip in a few weeks and hope to get back in the game again. Even though I am not on the servers every day I am still able to glean a great deal from various forums, web pages and from friends that I trust a great deal. So don't get your panties in a wad if I say something that you don't like because I'm not on the servers.

TF (and now TFC) has always been plagued by a lot if immature players who will do anything to be noticed. Well, let's face it - we all want to be noticed, right? Sure we do. We would all like to be recogized when we enter a server. That's human nature. The problem is that there are a lot of wankers who don't have the skill or maturity to be noticed in a positive way, so they do anything else they can to be noticed. I know you've seen them. I call them the "Look at me" type. They love to spam MM1 with taunts and profanity, have the "leet" names and usually do anything they can to p*ss you off.

This hasn't changed during the time I've been away. If anything, it is probably worse. TFS/Valve (I know, I know - the are the same thing now) took away the ablity to easily cheat. That leaves wanking. Respawn camping (I hate that term), Scout rushes, all offense-no defense teams (very common) and little-to-no communication seems to be the rule rather than the exception. By the way, I don't care what Clans do - that's their business. I address public servers, so keep that in mind.

I could go on for a long time about the lack of honor in the game but I'll save that for another time. Anyway, I finally get net access again and check out the PF forums. I kept seeing references to something called "TPF" and finally asked someone what it meant. Well, TPF is a group of players who have banded together to share information and help one another. They are a great bunch of guys and I like to lurk on their forum. Yes, they have a forum on Planet Fortress. Just go to the PF Forums and click on TPF. They also have a web page, http://www.teampf.org, which you can visit to see what they are about. It encourages me a great deal to see the quality and maturity of this group. They are concentrating on teamwork and communication, and I am hoping to infuse a little more thought on the Honor part of the equation :) To me, murdering a defenseless player in the respawn doesn't cut it. I think most of TPF agrees with me, but there is one particular sphincter who continues to promote the practice and is tolerated. But overall, I have to support what they are doing and am very happy to see a group like this! There are more and more players discovering the joy of helping their teammates and seeing just how much fun this game can be.

Well, I've rambled enough for today. No one's reading this anyway, so I'll call it a day. But I will say that I'm encouraged by what I see from TPF. Good work, guys :)

Monday, 20 September 1999 0220Z
Here's something to think about... -Bundy

The Paradox of our Time
by George Carlin

The paradox of our time in history is that we have taller buildings, but shorter tempers; wider freeways, but narrower viewpoints. We spend more, but have less; we buy more, but enjoy it less. We have bigger houses and smaller families; more conveniences, but less time; we have more degrees, but less sense; more knowledge, but less judgment; more experts, but more problems; more medicine, but less wellness.

We drink too much, smoke too much, spend too recklessly, laugh too little, drive too fast, get too angry too quickly, stay up too late, get up too tired, read too seldom, watch TV too much, and pray too seldom. We have multiplied our possessions, but reduced our values.

We talk too much, love too seldom, and hate too often. We've learned how to make a living, but not a life; we've added years to life, not life to years.

We've been all the way to the moon and back, but have trouble crossing the street to meet the new neighbor. We've conquered outer space, but not inner space. We've done larger things, but not better things. We've cleaned up the air, but polluted the soul.

We've split the atom, but not our prejudice. We write more, but learn less. We plan more, but accomplish less. We've learned to rush, but not to wait.

We build more computers to hold more information to produce more copies than ever, but have less communication. These are the times of fast foods and slow digestion; tall men, and short character; steep profits, and shallow relationships. These are the times of world peace, but domestic warfare; more leisure, but less fun; more kinds of food, but less nutrition.

These are days of two incomes, but more divorce; of fancier houses, but broken homes. These are days of quick trips, disposable diapers, throw-away morality, one-night stands, overweight bodies, and pills that do everything from cheer to quiet, to kill. It is a time when there is much in the show window and nothing in the stockroom; a time when technology can bring this letter to you, and a time when you can choose either to share this insight, or to just hit delete.

* George Carlin

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